NATHANIEL MASON

> creative tech > new media > performance xr > game engines for live performance  >  info,email,insta  

NEW FOREST IMMAGINARIUM


The Imaginarium is an interactive installation consisting of five digital dioramas, set within a gaming environment. Visitors can fly through these imaginative landscapes using simple hand gestures, travelling from one diorama to the next via portals.  

The landscape of each diorama is a montage of LIDAR scans of the New Forest, designed to create unexpected juxtapositions and alliances between different aspects of the Forest. Visitors to the Imaginarium were invited to add their own thoughts, recollections, memories about the importance of the Forest to them through audio inserts placed at a chosen location within one of the dioramas. These inserts can be in the form of spoken word, poems, sound effects or music, and once placed in a diorama can be identified by a moving cloud of colourful points in the landscape, which when you draw near replay the audio for as long as you remained there.
Role: Creative technologist, interactive systems design and installation
Software: Unreal Engine, Touchdesigner, Agiesoft Metashape
Hardware: BLK2GO LiDAR, Custom built PC, Leap Motion hand sensor



< COMMON WEALTH  THEATRE >      XR AR MR    


< DOLLY XR >     VOLCAP, VR, DIGITAL IDENTITY, RENDERED



< ATTON=RAON >     IMMERSIVE GIG, TOUCHDESIGNER, PROJECTION


< THE IMMAGINARIUM INTERACTIVE > interactive exhibition, unreal engine, sensors  


< MUSIC VIDEOS > ai, new media


< ANATOMY OF A NETWORK > 3d render, pointcloud, portraits  


< VOLUMETRIC LANDSCAPES > lidar, photogrammetry  


< WHEN THE RAIN STOPS FALLING >  theatre tech, multi screen,



< JUST ADD WATER > photogrammetry, 3d render, houdini, touchdesigner